Codename "BlueCopper"

Designing clarity in complexity

Project overview

My role & the Team

I held the role of an UX Lead on a cross-functional scrum team consisting of a PO, BA, Devs, QA, SM, and a team of scientists, researchers, and lab workers. The project type was a Platform Unification & Workflow Redesign for an Enterprise SaaS product for Internal Pharmaceutical R&D.

The challenge

A fragmented, siloed system used by pharmaceutical scientists was slowing down research and duplicating effort. One user insight captured the challenge well: "I waste half of my day chasing around tools and rooms."
This became my core insight and the driver behind a unified, intuitive platform.

Summary & impact

I led the end-to-end UX efforts to redesign and unify different platforms under one hood, resulting in major efficiency gains and high user satisfaction.

  • Time/effort reduction for researchers
  • Minimized context-switching steps
  • 97% positive sentiment post-launch (NPS 9.7)
  • Simplified workflows and minimal onboarding required
  • Scalable UX system created
  • Product Owner was promoted post-launch

My role & the design process

My role as UX Lead

I took on an informal leadership role to define workflows, set early rituals, and align the team during a formative phase. My responsibilities included:

  • Leading UX strategy, research, and discovery
  • Translating product, business, and user goals into actionable solutions
  • Designing and documenting ideas to support agile planning
  • Introducing a modular UX system and defining scalable design patterns
  • Advocating for user experience practices across the team

The design process

The project was executed through an iterative, research-led design process with four key stages:

  1. Research & Discovery: heuristic audits, stakeholder/user interviews, and journey mapping to uncover pain points.
  2. Ideation & Validation: redesigned core workflows and introduced new features based on validated insights.
  3. Implementation & Measurement: supported development, tracked adoption, and refined as needed.
  4. Ongoing Development: aligned design work with the product roadmap, maintaining consistency and momentum.

Solution overview & outcomes

We turned a fragmented research application ecosystem into a unified, intuitive platform. Here's a breakdown of the key solutions and their benefits:

Modular UX system

A set of reusable components and repeatable patterns that scaled across modules and sped up future feature rollouts.

Streamlined navigation & IA

Reduced unnecessary clicks by surfacing relevant tasks and data contextually.

Unified experiment view

Seamless tracking of experimental lineage across tools.

No-code interaction model

Easy to learn and led to high user adoption with minimal onboarding.

Final thoughts & learnings

This project helped the product scale smarter, made people work more efficiently, and helped me grow as a systems-level UX thinker and team leader.

"Great UX isn't about making things beautiful—it's about making things make sense."

Key learnings

  • Simplicity is essential in complex domains.
  • UX maturity starts with structure, not screens.
  • Early mutual trust empowers teams and increases velocity.
  • Systems thinking + micro-precision = real value.

About me

Anna Marchwicka

Senior UX/Product Designer | 16+ years experience in various environments

A senior UX/Product Designer with over 16 years of hands-on experience in user-centered design, research, and product development. Adept at leading end-to-end design efforts, facilitating cross-functional workshops, and aligning UX with strategic business goals. I am skilled in driving research-informed design decisions, supporting agile teams in high-growth environments, and scaling design systems.

Skills & tools

  • Design: Figma, Sketch, Axure, Miro, FigJam, Design Systems
  • UX Research: Usability Testing, Customer Interviews, UserTesting, UserZoom, Google Analytics, Pendo, Hotjar, Dovetail
  • Core Competencies: Problem Definition, UX Research, Information Architecture, Interaction Design

Experience

  • Lead Product and UX Designer: 108 creations (2013-present)
  • UX | Product | Experience | Research: Hazelcast (2022-2023)
  • Senior User Experience Designer: 7N (2019-2022)
  • User Experience Designer: GetResponse (2017-2019)
  • UX Designer Expert: Fagbokforlaget V&B AS (2016-2017)

Education & certification

  • Master of Science: Quality Science, Gdynia Maritime University
  • Human-Computer Interaction: Stanford University (online)

Let's connect

My goal is to create great user experiences that drive business results. If you face a challenge that needs a strategic design partner, let's connect. I'm available to discuss mid-to-senior level roles and projects, and I'd love to hear about your team and product's unique opportunities.